What's New Dashboard Articles Forums Achievements Tournaments Player Map Trademanager The Promenade Volunteers About Us Site Index
Tournament Page
Login / Create Account
Johannes Klarhauser (Kaiser)
Tournament Report - 1E - Online Event
2013-11-04 - 12:00 AM
KlingonDas ist tot, ja!?
Introduction
I decided to steal some ideas from the Klingon decks that Niall and Paddy were running at Worlds. Most likely I've made the deck worse by adding to many things and messing with ratios.

Round 1RomulanStuart MarshFW (+100)
Stuart ran capture/infiltrating Romulans. He managed to destroy two of my ships with Target Shields/Romulan Ambush, infiltrated my crews and captured some of people, among them Jean-Luc Picard, who fell victim to a Cardassian Trap. Will he ever learn..?
Luckily Khitomer was cleared relatively quickly (Undercover Agent/A Fast Ship Would be Nice/Cardassian Trap, and I was able to complete it for 45 points the next turn.
Stuart had two ships out, and after he had Ambushed my Vor'cha, he attempt Investigate Sighting. The Arsenal: Divided stopped his redship. I spent a turn playing reinforcements, Stuart did the same, then attempted his space mission again. Two people were stopped by The Arsenal, and six remaining people could not beat an Access Denied-enhanced V'Ger, so his ship was destroyed, and it was 1-1 on the blown-up ships board.
I then drew into the Bortas and ferried all my people past Romulus to my space outpost and set up camp there. While Stuart rebuilt, I sent a crew of 8 to Seize Freighter. I made it through the Gravimetric Distortion/The Arsenal: Separated/Gomtuu Shock Wave combo thanks to Anya's download, then flew in the mission specialist crew which completed for 40 points.
On his turn, Stuart Issued Secret Orders and sent my Bortas to the far end of the spaceline, but I had Arbiter of Succession in hand and let Gowron kill Kahless for the win.

Round 2BajoranRomulanJFW (+100)View opponent's Report
J had a Bajoran/Romulan deck with four missions in the Bajor Region and two in the Romulus region, trying to complete Cargo Runs with Kasidy for four draws each.
I had a good opening hand, and had the pieces in play to get through the dilemmas at Reported Activity early and completed for 50 points before a Hunter Probe killed two of my people.
J was stopped at Jeraddo, while I was clearing Seize Freighter. After passing the wall, I lost all my personnel to Boris The Spider in that attempt, but had the people in play to complete it next turn for 35.
After a Cargo Run, J finally had his B/R treaty out and joined his forces, but they were stopped by a Dead End at Bajor. My Klingons then couldn't get through a third mission, but luckily I had drawn into the Arbiter of Succession and let Gowron kill Kahless for the win.

Round 3KlingonDerrick MarshFW (+55)View opponent's Report
Derrick also had Klingons with a seeded No Way Out, though his personnel were of the illegtimate persuasion. We had two mission duplicated, and the spaceline was arranged with out shared space mission right in the middle, and Derrick's other two space missions on the far side of his outpost.
Derrick beat me to the Arbiter for a quick ten points, then we built up our crews with CM and Equipment Replicator. I attempted Seize Freighter first, and was stopped by PDuty/FFire. Not a bad start, FF countdown triggered early, and 5 points from a Yell for the killed personnel.
Derrick's Klingons attempted a planet, and got decimated by Flapjacks/Land Eel. Myself, I attempted Khitomer, and got stopped by Blended/Horta/Guillotine, losing two people in the process, but no critical personnel.
Derrick reported more personnel and got past the Land Eel, completed the mission and put the Nexus on the spaceline, while I scored the cleared Seize Freighter on my turn to make it my 40 to his 45, so were still in Dead End Land. I had the pieces in play to complete Khitomer, but had to wait because of the ITZ threat, so I had a look at my outpost mission, which had 5 under. An Access Denied/Ferengi Ingeniuty convinced me that I wouldn't be solving that mission anytime soon.
Derrick then went to another planet, but abandoned the mission after seeing an Edo Probe.
I completed my planet, then ferried all my people towards my second outpost (at the shared space mission) and sat there. Derrick also had to wait for some other pieces before he wanted to go after another mission. When it was my turn, I took several minutes to assemble crews that could hopefully get past the one seed card Derrick had seeded, and also make it through my own combo of Arsenal Divided/V'Ger/The Cloud. Derrick's seed turned out to be a Dead End, so my first crew made it all the way to The Cloud, and got damaged, but the second ship was free to complete for the win.

Round 4BajoranDanny NuttallFW (+6)
Danny played his Bajoran/Son'a machine again. This time I was able to put some missions between the Bajor Region and Insurrection, which likely saved my butt in the end. Danny had a rough start with no Resistance personnel; myself, I had a hand of only one personnel - Gowron, who can be downloaded anyway. I set up my Duck Blind engine, and decided to try and burn my interrupts early - Danny used Anij to nullify my Nanoprobes after I discarded AMS (stupid move in hindsight), but he let my Arbiter of Succession go through, giving me an early ten points. I lost most of them to Higher/Fewer after a Ferengi Infestation, and was quickly staring and two planet missions blocked by Dead End and Captain's Holiday respectively.
Once Danny had got his engine going, he was reporting the usual suspects and looking at dilemmas. Implication stopped him once, as did an Edo Probe. On his next turn, he lost four (really good) personnel to the flapjacks and Land Eel that followed the Implication, but completed Bajor with his second team. Together with some points from playing Jigglyball, he took the lead, 41-2.
Meanwhile, I had drawn into a K'chiq to provide half the skill to get through Captain's Holiday, but couldn't find any of my printed Geology of Archaeology, so I went to space and made a desperate mission attempt there with a big crew. I cleared the mission in one go (Forsaken/Ankari/FFire) and solved for 30 points, but sacrficed Lore in the process to Forsaken.
Danny attempted Relocate Settlers, triggered the countdown on Ferengi Ingenuity. I caught another lucky break on his next turn, when I one-in-lots picked the right guy with Dejaren, denying Danny the planet for another turn.
I still couldn't find the skills to pass Captain's Holiday, so I attempted another space mission with a big crew. Again, to my astonishment, I was able to make it through the dilemma combo (Arsenal/Chandra/Linguistic), but couldn't complete the mission due to a timely Access Denied. I had two missions cleared now, though, so I only needed to keep Danny from completing his space mission for one turn. Danny eventually made it through Jeraddo, and was getting ready to tackle his last mission. His first attempt aboard the Jovis was stopped by Ferengi Infestation, and he ended his turn.
Myself, I auto-completed Navigate Argolis Cluster, then flew to ships over to the Bajor Region. Danny returned his Jovis with 7 people aboard to hand, so my Vor'cha flew on to Jeraddo and some people picked a fight and killed Kira on the planet.
Danny then replayed most of his bounced personnel and tried to assemble the correct crew to make it through Ferengi Infestation and three unknown dilemmas for the win. As he didn't have the range to pick up some key personnel from Insurrection, he went for the all-in attempt with everybody he had in play. FI was no problem, the Crystalline Entity was useless without Lore and even gifted Danny 5 more points (94 now...), Berserk Changeling was passed, too, but The Cloud turned out to be one Astrophysics too much for Danny's crew, and I somewhat unexpectedly escaped with closest of wins imaginable. Thanks for that fantastic game, Danny!

Closing Thoughts
The UK crowd knows how to build decks! Thanks for the inspiration, Niall and Paddy!