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Unjustly Banned (RedDwarf)
Tournament Report - 2E Standard
2011-06-11 - 01:30 PM
DS9-EarthShip Building School
Introduction
After seeing Stuart Motley's Promenade School deck last week, I decided to build my own. Naturally, mine was much worse...

Round 1DominionWilliam HoskinFL (-65)View opponent's Report
Will had just rebuilt his Dominion Defiant deck the night before. I was hoping he had left out a critical card or cards (e.g. all his ships), but unfortunately, that wasn't to be. While we're building up teams, I manage to score one promenade school, but Will nullified the second. I was then forced to discard a Holding Cell from hand when Will plays Pran. Plans disrupted, I head to my space mission and run into a Memory Invasion, Dreamer, Tactical Disadvantage combo. Will had three ships in hand, so I was stopped and lost my hand. Next turn, I drew seven (including one ship) and tried again. This time he doesn't draw a Gorgan or Tactical Disadvantage and I walk through his dilemmas and complete the mission. At Assess Contamination, my first attempt is stopped by skill dilemmas (boo!), and my second attempt on the next turn induced one dilemma to be sacrificed to the mission, but I was still stopped. I never got a third attempt. Even though Will only used the Defiant once, that was enough to win him the game. At his final attempt, I knew he only had 2 Diplomacy in play and thought that a Guess Who's Coming to Dinner / Gomtuu Shock Wave combo would be enough. He apparently figured what was coming though and stopped Remata'klan (high Integrity) to the first dilemma so he still had 2 diplomacy remaining for the second.

FL 35-100

Round 2StarfleetDaniel GiddingsFW (+100)View opponent's Report
Danny was playing Mirror Starfleet. I'd faced the deck the previous week, and Danny had struggled against my Maquis "return to hand" dilemma pile. Unfortunately for him, the pile I was using this week was 95% the same. He made multiple attempts during the game but, thanks to my dilemmas, never had more than six or seven personnel in play the whole game. I think he finished the game with only three overcome dilemmas at his first mission. I, on the other hand, had considerably more. I completed all my missions on my second attempt. I wasn't losing personnel during my attempts, so each time I was building up more and more personnel. After forgetting to use Melora Pazlar against Dangerous Climb (1 geology and a couple of Strength short) on my first attempt at my third mission, I resolve to make sure I have enough strength on my seocnd attempt. I send 18 personnel. Danny goes through what he has drawn: "you have the skills for that", "you have the skills for that", "I cant play that", "you have the skills for that", etc. I think the three dilemmas he played only stopped one personnel and I walk through the mission.

FW 100-0

Round 3DominionNicholas YankovecFL (-60)
The final game of the day is against Nick's dominion 2-mission win deck. When I played against it last week, my dilemma pile failed at his first attempt. It did slightly better this time, by stopping the first attempt. I then played Holding Cell and promptly forgot ther name of EVERY Dominion personnel ever created. In the end I went with Ikat'ika, but I should really have gone for Duran'adar. If I had taken him out, Nick would have been forced to attempt three missions (I think.) While this is going on, I'm struggling for a ship. I have Smiley and a bunch of Engineers out, but just can't find a ship. When I eventually played one, I sent Smiley off to attempt a space mission, where he got stopped. On the next attempt, he went off on a trip to another galaxy thanks to Where No One Has Gone Before. I did eventually get to play another ship when he returned, but I still hadn't competed my first misson. Off I went again, and I did complete it on my third attempt. However, my expensive ships only had 8 Range and couldn't fly onto another mission. During these last few turns, I had been using Luther Sloan to blow up Nick's copies of Distant Exploration. I was trying to force Nick to attempt a third mission. Unfortunately for me, he played a Feast on the Dying to retrieve one, which he then played, before completing his second mission to win the game.

FL 40-100