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Kevin Jaeger (Hoss-Drone)
Tournament Report - 2E Standard - Andoria Regional
2011-04-09 - 11:30 AM
DominionTerok NorHO.S.S-D.R.O.N.E
Introduction
When I have even a half decent draw i win. When i dont see a Hollow pleasantries or an eris til turn 6 and my opponents play well...I lose. Such is life.

Round 1TNGJason SveeFW (+100)
I dropped dominion defiant, i dropped 12 people over the next three turns, I attempted SNW, I got 4 dilemmas under. next two turns i solved and moved dilemmas over to Clash at Chintoka. I then solved CaC with 5 and 30 bonus points for the win. Jason had 2 missions attempts and no solves.

Round 2VoyagerJosh GraceML (-30)View opponent's Report
Josh was attempting turn three. I had a hand of dominion defiant and 6 personnel none of which were eris and i didnt find hollow pleasantries till turn 5. I finally got out to attempt SNW on turn 6 with 9 people. Not exactly by the book for this deck. I hold him off at first two missions until turn 8. In the meantime, Josh 1 out of 8 dark shots Deyos to prevent a solve turn 7, he then 1 in 7 dark shots an engineer (on the mission txt). I choose to risk the back up team and he top decks Caretaker's guests and removes my last engineer. I solve but cannot move dilemmas and cannot staff the defiant. :( So it was a wrong decision. Time gets called, I hold off a double attempt at his space, i drop my back up ship and roll out and attempt my space mission with 12. He stops me and I didnt have three TN peeps to use Ruling council which were of course, the same people who were dark shot'd earlier. Mod win for Josh. Great play by josh but the decider was his unreal string of luck.

Round 3RomulanBen JohnsonFW (+100)
See Game 1. Exact same situation. Deck again chooses to play properly.

Round 4TNGNate LindgrenFW (+50)
See game 1 except Nate steals his space mission out when I have to wait a turn intentionally to move the 5th and 6th dilemmas over to Clash at Chintoka.

Round 5TOSMike HarringtonFL (-65)
Mike and I both have absolutely god awful draws. He energize's away anti-defiant tech and a ship and a kirk. He has no kirk in hand so my dilemma pile holds him off from turns 4-7. Normally, I would have won by this time but of course I have the worst opening hand of this decks entire existence against my toughest opponent. I had to d7 and pitch seven two straight turns because all three hollow pleasantries and all three eris' are stuck in the middle of the deck. However, even after he gets two missions up, his 2nd legacy at SNW whiffs, I solve and I move dils over to Clash. I attempt Clash and put more under. He drops mccoy and gets them back, I hold him off at space but if he drops a ship he can fly home and go back for the micro-team win. I do get a shot for the win at Clash when he d1/s1 - he uninvited's. Do I have an Our death in hand? Of course not, it was an awful draw. So he stops me. Then he top decks his 3 cost ship on counter number 4. gg. A win by the skin of teeth. Exactly the kind of game you would expect from 2 world champs.