What's New Dashboard Articles Forums Achievements Tournaments Player Map Trademanager The Promenade Volunteers About Us Site Index
Tournament Page
Login / Create Account
Kevin Jaeger (Hoss-Drone)
Tournament Report - 1E - Andoria Regional
2017-05-07 - 11:15 AM
Federation7 kinds of smoke
Introduction

Round 1StarfleetJustin KaufmanFW (+100)
- During mission seeding Justin follows my lead and we interlock missions going my left to right, then once Pegasus shows up I put it back to the left and he keeps going right, then Narendra III next to Pegasus. We each build up doing our things for 3 turns, each on the opposite side of the spaceline. Justin goes to the floating derelict Vulcan ship mission and gets tagged with a -13 higher/fewer into Dead End. His next turn he uses full range to try and get to his other space mission but cant and chooses not to try and attempt earth or luna along the way. My turn geordi gets peekaboo’d by rock people looking under Narendra, I go to Pegasus and have everything to punch through Faux Pas > filter I cant remember > Linguistic to solve, walk back to Narendra have Duras d/l J’met for the third science to pass rock people, I roll pass volcanic then bomb out of Jol’ yichu, have Deanna unstop then pass jol yichu and solve mission since the Future enterprise was already out. Arbiter ftw turn 4.

Round 2FederationJames HeaneyFW (+100)View opponent's Report
- Mission seeding goes roughly the same way, going first I have Pegasus come out first but he follows my lead of moving left to right then continues on placing his Earth on his end of the spaceline while I get Narendra III on my end next to the Pegasus. He’s running alpha quadrant voyager shuttle drop and does all that setup on the first 2 turns, then on turn 3 he goes to the nearest planet to earth and has a pair of redshirts each die to volcanic then horta, then has a third stop to the QI. He runs back to earth same turn and attempts Earth with another redshirt only to have Buried alive force him to split up and commit. The first ship gets cytherian’d and the second finds the other QI at the bottom and he doesn’t pass. - My turn 4 – I get peekabood again but this time it’s “A Miner confrontation” at the start of a 4 card combo so again I’m off to Pegasus where I roll again, through a Faux Pas, then through some Ankari “spirits” and then Data and Geordi give the middle finger to Spatial rift to solve. Back to Narendra III same turn, I have Harrad Sar d/l D’nesh to find my third engineer classification (Geordi, Bu’kah, her) then am forced to bomb out of the Denevan Behind it, use Deanna to unstop them I think for a second, two dilemmas behind a denevan? Gotta be either murasaki into alien parasites or murasaki into Jol yichu. I protect duplicate mission skills on the OP, and beam down harrad + D’nesh from the enterprise E with Jean Luc’s gun to beat the Parasites, then see the murasaki………….and kick the snot out of Jol’yichu showing Klaangs Transporter skill aboard the Enterprise E to solve because again, the future enterprise was already out. Show arbiter from hand with Marab and Duras on the table.

Round 3BorgJeremy HuthFW (+100)
- Going second, I am able to coax having Narendra III dead center of the spaceline to convince him to just go after earth and not come battle me, I also got Pegasus AND Journey as the second mission away going either direction. So I have options. I load up earth with 6 dilemmas and put the singleton crap dilemmas under his nebulas in the middle of the spaceline. He fails to pass Lack of Prep at his first scout of earth on turn 3. My turn three geordi sees an edo probe at Narenda so I just attempt to take the abandon and the stop from Mission Debriefing. His turn 4 he comes back to drop off drones then leaves again (clearly thinking God) and loses drones to volcanic and Horta and then doesn’t have his ship there when they cant continue from the Buried Alive. My turn 4 I go to Pegasus and Beat his Lack of Prep just to face AFSWBN – I watch his face as he looks through the people and clearly not happy with what he sees, he selects the non-jean luc archaeology. So I hit pause and go into the tank to decide if this is a bluff set up for Quantum Leap or a legit set up for Quantum Leap. I decide it’s a bluff and let the kill happen. I’m proven correct as he flips over Vagiscow. Anastasia deactivates to the love interest and the scow stops my people via Mission Debrief. His turn 5 he brings the cube back and faces the cytherians and has to spend the turn to go back to his starting location via the gateway-Hub connection. My turn 5 I already have the Future enterprise in play but I play the 2e Enterprise and use them to both ferry the scow and have the other solve the mission and be stopped. This splits my people up so I can protect the requirements for Narendra III at the ship closer to my base. The remaining people I didn’t send to do that make an attempt at Narendra III….and end up finding a Buried alive!? “A Buried Alive? Really? At my already dual mission?” “It ends the attempt so I get the Mission debriefing.” “Clever Jeremy. I like it.” His turn 6 Jeremy moves back to Earth and beats the QI but now has to wait to complete scouting before he can travel back in time to probe. My turn 6 I play a Temporal Shifting and find the Arbiter so no need to masaka. I go back to Narendra and gamble by having geordi look………………….. Dead End. I send in the solving team to complete and stop. I show the arbiter and the two Klingons ftw. *Phew* I didn’t have to travel back to the time location to protect my feds or do a third mission.

Closing Thoughts
Disappointing we didn't get more to show up for this - I guess everyone is too busy to have fun?