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Steve Hartmann (chompers)
Tournament Report - 2E Standard
2011-09-18 - 11:00 AM
DS9Non-AlignedHanging at Quarks Telepathy lockout (if your lucky) V2
Introduction
Didn't have time to make any changes so ran the same deck as last week. Discovered a significanr weakness in round 4. Awesome day, lots of tight games.

Round 1VoyagerDaniel WallerFW (+100)
Daniel was playing Voyager. He is a good Voyager player and today he was on his game. He attempted Caretakers Array early and hit Where Noone Has Gone Before but then use Exceed Engine Output to get Voyager back (neat trick). Unforunately for him his next attempt hit Where Noone Has Gone Before. I then got Greasy Dukat and Caretakers Guest combo working stopping some more attempts. My dilemma draws favoured me and I got home 100-0.

Round 2Klingon SmileyMW (0)
Mike hit me early with 2 Casual Recursion meaning I had to solve 4 missions OR complete a Smuggling Run. I then lauchned Pheonix forcing Mike to solve all four of his missions. In the end, we stalled each other enough to force the game to go to time. I took it out 105-100 .. the difference was the 5 points he gave me when I played Croden (last time he will do that I bet!!)

Round 3FerengiShane BrierleyTT (0)
I got the Telepathy, Unwanted Guests combo to trigger a few times using The Trial Never Ended which bought me a few turns. Shane burnt alotr of points using At What Cost, but it got him a heap of personnel in play. On his final mission attempt he had three crews ready to go, so I busted Inferiority and got to spend 12. I missed out on Timescape, but managed to get Greater Needs to trigger and he had exhausted his range. On my final attempt, I managed to solve bringing the score to 65-65 and a true tie. Fun game and a real struggle.

Round 4KlingonCraig GiblettFL (-70)
Craig won the toss and got to go first. He played Bo"rak screwing with my downloads. I figured that was game over so at this point I played it risky. On his first attempt I tried to stop him with Where Noone Has Gone Before and it failed. He solved and from that point I was in ever more trouble. I launched the Pheonix with Thon and the random discard was Enterprise A. I spent the rest of the game searching for a ship unable to move after I had solved my first mission. I triggered one Telepathy / Unwanted Guests combo, but then he discarded my hand with The Dreamer messing up my deck even more. Well played by Craig. FL 30-100.