What's New Dashboard Articles Forums Achievements Tournaments Player Map Trademanager The Promenade Volunteers About Us Site Index
Tournament Page
Login / Create Account
Rick Kinney (T-Ricks)
Tournament Report - 2E
2013-05-05 - 12:00 PM
Terok NorTerok Nor Slipstream
Introduction
This is the TN Kressari Rendevous one mission win deck. It worked pretty well but dilemma draws play a big part in it's success or failure.

Round 1DominionEd MartinezFW (+50)View opponent's Report
Ed was playing Founder's Homeworld and played it very well. He used the event that stops a personnel when it's reported unless it's a Jem'Hadar. At least some of my guys were Jemmies so it wasn't that bad. Ed managed to get two damage markers on my ship, one dilemma and one attack event. Fortunately, I had enough range to limp home, but it cost me a turn to get rid of them. We both kept banging away at our missions. I forced Ed to leave his first mission with Go Away but he came back as soon as he could. I managed to get enough dilemmas under my mission to complete it with no time left on the clock. Since I went second, I got to finish my last turn. I tossed out some Bat'leths and some Ruling Councils for the full win, 80-0.

Round 2Terok NorMartin DrakeFW (+35)View opponent's Report
Martin played a TN deck as well. He used a different strategy by including several Non-Aligned personnel in his deck, for skills and staffing. We too had a close game. Martin scored first by doing a 35 point mission and getting started on his second. My dilemma draws were good enough to stall him out until I could pull of the Kressari Rendevous/Bat'leth/Ruling Council trick. So, I managed another full win, 70-35.

Round 3FerengiJoseph BazemoreML (-30)
Joe was playing a Ferengi deck with lots of extra drawing and playing mechanics. He almost went through his whole draw deck in the 30 minutes we played. The luck of the dilemma draw failed me in this game. I had to burn through both the Unexpected Difficulties I had on the table and that still wasn't enough. I kept drawing dilemmas that wouldn't stop enough of his personnel to get his attributes below what the mission required. It didn't help that he had the ship that boosts attributes and Bashir. So, I took this one on the chin and didn't even get the consolation of my five points from playing Odo. A modified loss to a deserving victor, 0-30.

Closing Thoughts
I like the Slipstream format. It makes deckbuilding fun and interesting. There are many things you don't have to worry about, but other things that normally don't come into play that you do have to worry about. Plus, with the short games, everyone gets to go home a little early, or in our case, play a game of Tribbles!