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Jonathan (Triumph)
Tournament Report - 2E - Online Event
2012-10-08 - 12:00 AM
Terok NorNor-by's Other Secret
Introduction
Okay, my latest Terok Nor variation: Androids! Try for a quick three-mission win using high-strenth TN personnel (mostly Jemmies) plus high-strength Androids plus the cheater androids (Soong-type and Lal). Also use ONH! plus lots of temporal events to remove annoying dilemmas like Gomtuu Shockwave and Picking Up the Pieces.

Round 1VoyagerJon CarterFL (-65)
Epic fail. Jonathan's dilemmas nailed me almost every time. He played a Voyager Integrity solver that could solve Aid Lost Colony for the full 50 points. I held him up at Caretaker's Array a while, but then I blundered by playing Unbelievable Emergency when he tried to Instruct an Advanced Drone. Epic fail. He solved. I held him off one turn at Aid Lost Colony, but the turn after I blundered again by giving him Pitching In which turned out to be full cost; this caused my next two dilemmas to be overpriced and auto-overcome, and he solved for the FW, 100-35 (I did manage to squeak by Study Rare Phenomenon near the end, because he misplayed a planet dilemma). I had trouble drawing androids (bizarre, considering the deck), and never saw Bustling With Activity either. Maybe the deck is too large?

Round 2VoyagerMichael Van BreemenFL (-30)View opponent's Report
Deck performed better this time. I got out the androids I needed, mainly. I solved two missions. But. I played another Voyager Integrity deck exploiting Aid Lost Colony. Ha. I lost again. I did get to witness the power of Androids for one brief shining moment, when I solved Deliver Prisoners on my first attempt. MVB exploited Lore’s unstoppableness twice to stop everyone else with Legacy then slap a Damage dilemma on me. Very irksome. My deck was just way too slow, and both my dilemmas and my dilemma playing were…inadequate. On my side, the cool dilemma moment of the game was having Fractured Time remove both Chakotay and Revised Chakotay from the game. FW for MVB, 100-70.

Round 3AndrewFW (+40)
A victory. Andrew played a DS9 Earth deck with a variety good personnel, but I couldn't detect any particular strategy behind them. We both just went out attempting missions, and I managed to finish my third mission a little faster than he could knock his three missions. FW for me, 100-60.

Round 4Neal LawsonFW (+70)
Versus a TOS Integrity deck. Lal got me past Infinite Diversity, allowing me to solve Study Rare Phenom in my first attempt. Next turn I got through Mine Vendarite fairly easily. I didn't have any Law out, so I had to hold up. Meanwhile, Onomy plugged away at Investigate Sighting. The Ent-B was Outclassed the first time, and assorted dilemmas piled up in subsequent attempts. I moved on to Deliver Prisoners (Odo showed up provide my only Law), but Ominous Presence stopped him. Next turn, I had Davin with more Law, but I attempted with poorly divided away teams that turned out to be highly vulnerable to Urgency, which single-handedly foiled both my away teams. Next turn, Onomy's gang successful Investigated a Sighting, and moved on to Encounter at Farpoint, where they encountered an Insurrection and someone had to go Dinner, which was enough keep him solving. My turn, I've finally accumulated 5 dilemmas under Deliver Prisoners and thus can solve it for the FW, 100-30.

Closing Thoughts
I think my deck was too big. The android tricks were cool, when they worked, but the deck didn't always come together. My dilemma pile was also highly inadequate versus the nefarious Chuckles Bros. Still, I'm proud that I built and played a Terok Nor Android deck. :)