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Matthew Zinno (commdecker)
Tournament Report - 2E - Online Event
2014-03-31 - 12:30 AM
StarfleetMirror Starfleet and the Infinite Shuttle
Introduction
The two-week Spring Stampede tournament fit my schedule nicely, because I would be going on vacation mid-month. And though I don't play 2E often, I had an achievement deck to get under my belt. I tried a bit to build my own deck, but I'm not very good at that, so I took one from James Hoskin and modified it a little.

Round 1CardassianMichael Van BreemenMW (+30)View opponent's Report
TNS played Cardassian capture. The Defiant was in my opening hand, and once I had 6 people I sent it in a bluff attempt against my space mission, though I hadn't played the mission skill of Security. Michael suspected it was a bluff, and agonized for a while, finally deciding on 0 dilemmas. He then punished me by playing Ensnared for Trip (no longer at the HQ), and then using Dukat to destroy my Watch Dog with a few interrupts on it. After that, I got lucky many times throughout the game, such as revealing no personnel when he played Evek, picking both Kelby and Forrest for Overburdened, and drawing Necessary Execution on both of Michael's first two planet mission attempts. He took a long time before playing a ship, and I still took a long time getting Security, so I started on a planet mission instead, getting a few dilemmas under it. Right after that I drew Security as well as my magic shuttle, and went back to my space mission. On its first attempt, it got "damaged" by Gomtuu, and I discovered I didn't care. Michael finally played a ship and went after his planet mission, but I was able to stop him several times, just as he stopped me at my space. Eventually we both had 4 under, and I attempted with 6 and got no dilemmas and solved. In the same turn, I flew home With the magic shuttle and then to the planet mission I had tried earlier, and solved that too. I tried a third mission but got stopped just about at time. He solved his planet (I drew 2 and couldn't afford either of them), then went for Kressari. I burned two copies of Unexpected Difficulties to cycle through my dilemmas, looking for something that would impede his megateam even through the Central Command interrupt I knew he would have. So no "stop everyone" dilemmas, even the otherwise attractive Intimidation; instead I went for 3 dilemmas which would each stop a few. Fortunately for me my gamble paid off, and he played his Central Command on the second one, then losing two people to Chandra. He ended, and we were done, two missions to one.

Round 2CardassianTyler FultzFL (-20)
Tyler also played Cardassian Capture. I got A Sight for Sore Eyes out early, and played At What Cost off it on three turns. I solved Assimilate Resistance, and "assimilated" Evek from his discard pile. But I lost a lot of people in mission attempts, through a dilemma combo of The Clown: Guillotine and All-Consuming Evil. I attempted a planet mission with 8, and 6 died (3 to that combo, 3 to Whisper in the Dark). On the next turn, the Cardies flew over and battled me, capturing Daniels and leaving only my Evek, because he was the one that couldn't pilot the shuttle. Then Tyler took a mongo turn. He played Feast on the Dying to rescue Prison Compound and At What Cost, then played them. Then repeated that a few times. In all, in that turn he played Feast on the Dying 3 times, Prison Compound 3 times (for 10 points each), and At What Cost 5 times. I did rebuild, playing personnel that could fly my Defiant to get back Evek and the shuttle, but meanwhile Tyler was scoring 10 points a turn from Labor Camp. By the time I had 6 people again to try the mission (he had Transport Crash Survivors), he had solved 2 missions and had 90 points, and I had this turn to try to win before his Labor Camp put him over. I did have Lustful Distraction in hand, so I could nuke his Labor Camp -- but I remembered that he had Mila, which would let him cancel that. Still, holding Mila in reserve for that meant that she wouldn't be taking out any other interrupts I'd play this turn, like Standard Punishment or Fitting In. I did get my mission attempt -- Guilltine killed only one, and the rest solvedwith a Standard Punishiment -- bringing me to 80. But the goal is 100. I had no choice but to try a third mission with only 5 people, letting him draw 11 -- but he had Comsumed so much, he only actually had 6 dilemmas left anyway. Still, the attempt naturally failed, and Tyler won on the Labor Camp. What a game!

Round 3BajoranKevin JaegerFL (-95)
Not much to say for this one. Kevin had a quick Bajoran integrity deck that used tech like Opaka (Collaborator) and Chalan Aroya and Orb of P&C to make killing and discarding his personnel not very punishing. And I had bad draws early; though I did get Sight out early, I didn't get many personnel, lots of interrupts. And Trip came out just after he killed my full Watch Dog.

Closing Thoughts
Nice quick tourney, and I got several achievements for it. Plus, I did a decent showing: this was the first time my 2E rating ever went up.