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Nathan W (Naetor)
Tournament Report - 2E Standard
2011-11-09 - 05:30 PM
DS9Printable DS9
Introduction
I went with a printable, weenie, white border DS9 with the Vastly Outnumbered crew. I went 2-1, but I didn't like them very much. It never felt like they got "better" throughout the game. There's just too many dilemmas that hit too hard.

Round 1TNGNon-AlignedThomas VMW (+30)
I'd seen his deck before, but played with another affiliation. He was playing tons of events and ways to spend/draw more to try and hit with the 8 costers. So I used Sisko against them. Well, I realized that this deck wasn't going to a power solver after getting hit by In Development three times for essentially full stops. He pulled one back with Manheim. However, with all his card ditching with the Sutherland, some nicely timed personnel removal on my part, and all the events he had in his deck -- he never really put together an away team for me to really fear. When time was called I was comfortably winning 70-40 for the timed win.

Round 2VoyagerMatt KirkFW (+100)
This deck did what it was designed to do against Matt: sneak under my two space missions and use the Centaur's gametext to solve with 4. Despite hitting with his dilemmas, he still left me 4 and I had the skills remaining to solve both in 1-attempts. After that, a turn or two chipping at Restore Errant Moon got me the full win 100-0.

Round 3CardassianRogue ShindlerML (-30)View opponent's Report
Rogue was playing the popular Gromall + skill gaining Garak. It didn't take him long to get set up. Meanwhile, I think 10 of my first 16 cards were all my ships, Christenings, and Under Siege. So I was going slow. I started digging for Holding Cell since I didn't have much to counter The Central Command, otherwise. On his turn he got Kasidy and Quark with Evek, so it ended up taking me 3 more turns to get a Holding Cell in play. This meant I had to over-throw dilemmas at him -- eventually giving him enough to solve Kressari even with a 1st attempt Insurrection. Meanwhile, my Investigate Destruction got Insurrection'd attempt one. Between me hardly stacking any dilemmas there and his Shran pulling one back, seemingly, every turn, I knew I was in trouble. Eventually he solved Kressari and started on his planet. I knew time was short, so I gave up on space and went to Restore Errant Moon thinking I might get lucky and solve to be up 40-30 if time were to get called. Well it did, but his dilemmas (including a Necessary Execution) ruined my attempt while time got called: 0-30.