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Edwin Latrell (Latrell)
Tournament Report - 1E - Online Event
2016-10-07 - 12:00 AM
KlingonFederationEveryone wants to grow up and be a red shirt...
Classic Films personnel and the TMP set came out when I was a senior in High School and as I had my first job, I was actually able to acquire 2 boxes of it when it dropped. I was very much excited by the possibility of playing personnel that represented the core of the (my) Star Trek universe as I was introduced to first the Classic Films and then TOS and TNG. The new engines and Objectives make this something that I deem casually competitive and so here is the deck.

Round 1VidiianAndrey GusevFW (+16)View opponent's Report
As this is a late report my memory of this game is vague, but I do remember Andrey having a great deck that just got out tempo-ed by my own. I was really expecting more interaction between the two decks despite the various quadrants, but all in all the game was close and a good one.

Round 2FederationMatthew ZinnoFL (-5)View opponent's Report
I remember a great deal more about this game as it was a game of missed opportunities! Three separate times I had the chance to close the eventual 5 point gap but missed the AMS 5 points on Khitomer, and twice failed a Rules of Obedience follow-on check that would have sealed the game the turn before it was over. I was really Successful in locking out my opponent's missions around his Center of Gravity on the Spaceline, but once he had the skills it was a sweep through those lockouts that gave him the game at the end. Really good lessons here!

Round 3Ben HospFW (+88)
I always enjoy playing a mirror match or as near to one as they come and this was one of those games. Hosp built the version of the deck that was Klingon/Battle focused and one that I had originally toyed with building. That said, I was able to seed very well against his missions once the spaceline was laid out. The game was a pretty much a continual bid for gaining tempo and outpacing the opponent. Fortunately, Evaluate Ship Systems on The Excelsior prevented Hosp from wrecking me outright in the first two turns and that let me trap his I.K.C. Kla'Diyus between two Klingon ships and To Be or Not To Be-ed his attack ship. That set him back to a point where he needed to pick up and attempt to solve missions in order to out pace me, but at this time I had enough ships and people on the board in order to maintain my lead and win.

Closing Thoughts
Loved this deck, and will play it, or a very similar variant again! Second star to the right, and straight on 'till morning