What's New Dashboard Articles Forums Achievements Tournaments Player Map Trademanager The Promenade Volunteers About Us Site Index
Tournament Page
Login / Create Account
Barry Windschitl (JamesValEson)
Tournament Report - 2E
2016-07-16 - 10:00 AM
BorgGive Up, Give Up! And Feed The Machine!: Borg Snatch and Run 2.3
Introduction
With the impending errata to key Borg Assimilation cards, I decided to take the deck out for one last run before it needs to be retooled. It earned me a bit of flack, but the epic gamesmanship in the last game at least let me leave it behind with some good cheer. Of course, When I was about 20 minutes out from the gig, I started getting texts asking where I was; It turns out that while I normally start gigs at 10:30 if first of the day, I accidentally put this one to start at 10.

Round 1CardassianKris SonstebyFW (+35)View opponent's Report
Kris was playing a Tain/ Central Command/ Telle deck meant to turn dilemmas into blanks whenever possible. He got to two missions done, before I got to getting missions via K&E and five of his guys.

Round 2BajoranSteve NelsonFW (+100)
Steve was playing his Classic Bajoran resistance/ JLOT deck, and I was looking to keep my guys out of the arena. He had a pretty rough draw the first few turns, and went out with 9 peeps aboard the Kitara to take a crack at a planet mission. Once that was going, I swooped in and got five of his guys. After that, he was trying to rebuild while being hamstrung by Imperfect Replacement, lack of the Taluno, lack of Paenol, and lack of weapons/ assault events. After that, it was B-A-U dodging Arenas and getting to 100. Good Game, Steve. And, yeah, Your Romulans would have given me fits.

Round 3DominionJeremy BenedictFW (+100)View opponent's Report
This game was Much closer than the score makes it seem, as in Double Deck-out, with only my Annexation Drone points getting me the win. Jer and I were playing it cautious, with him not wanting to give me the chance to spring the trap. Lot's of drawing, and playing, and him nerfing my events was had. I eventually got... Bored, maybe, and decided to head out to AssRez to take a crack at it. While this was going on, there was more drawing, and me recycling my deck as I was discarding a Lot (no GreasyDukat, so that was good). On one of my last turns, I got enough guys out to try crop-dusting some missions; this resulted in my hand of Assimilation interrupts going bye bye thanks to some bad Dreams. After that, Jer's deck was looking a bit thin, so I decided to draw up after recycling, and drew up my, then, three-card deck. On Jer's last turn, he needed to spring out and get points, as he, at that point, had One card left in his deck (score 15-0, Me). I drew dilemmas, including one Secret ID, and That certainly went in the stack. At that point, Steve asked if he could see what the one card was. Jer showed him as I placed the stack down (once the stack was down, Jer made a comment to Steve about needing the last card for his ability), only to flip the top one, and get a secret ID. He laughed, and called it "Good Game". This was one of the most epic games of Trek I have ever had played, and I will remember it for some time. Great Game, Jeremy.

Closing Thoughts
Perhaps it's a good thing this type of assimilator is looking to get toned down. The visceral reaction by my first opponent was telling, and if the last game hadn't gone the way it did, this would have felt like a more hollow win while saying goodbye to a rather ruthless partner in crime (who, while ruthless, is really cool to hang with, is female, and looks good in a cat suit... but I digress). Personally, I'll just look to go back to a deck model more like what I used to run before trying the speedier version. As for future Borg decks besides Assimilation, I'll make a try at some kind of Mega-Team thing in the future, but they have enough dilemmas that hate on them that once K&E is gone, we'll likely see Borg once again go back into the shadows of history.