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Jon Carter (pfti)
Tournament Report - 1E - Online Event (Mission to Talos IV)
2023-03-03 - 12:00 AM
If you do not have diplomacy, threaten them with the Husnok
Introduction
My people have no dip, so that could be bad, I do fed rom since it is the best people I have, and away we go. I have 0 diplomacy, 2 engeneers, 1 comp skill, and only one navigation (vekor) so mission solving is thin on the ground 1)

Round 1Richard EnglerFW (+100)
The first round works out a bit unlucky for him. He is able to clear his first attempt, but he made a misseed so he couldn't solve. I swoop in and solve He then goes out to space, a make us go takes key mission skills, so I again swoop and solve. I then damage his ship with a dr. farek reflection therapied to become a leader. He then scoops since his ship is in danger He could have beamed them down to a planet and come got them with a second ship. KEy move of the game: Husnok ship with a NA leader

Round 2Dan HammanFW (+65)
Dan is unlucky because he doesnt have a two way treaty, but most of his missions are affiliations or skills i lack (three engeneer, klingon). he has three missions that require diplomacy (which I have none of) so I am just emptying out missions and hoping to draw vekor or reflextion therapy to get my needed mission skills. I am able to solve space right away, I then go to the far end of the spaceline where he has only seeded one dilemma. Key move of the Game, hitting my own rascals to get the 2 youths i needed to steal his space mission. He goes to his space mission to attempt, a conundrum forces him to STP scoop his ship. This gives me the time to draw my deck and solve four missions for the win

Round 3Jarrod CafaroFW (+50)
I forgot to save this one, I dont really remember all of what happened. I do know cytherians forced me to scoop my main crew. Two small crews got stuck behind a Q's Net that neither of us could pass. I was a few attributes away from them solving a mission, but becasuse of mirrored red alerts, I had enough people at teh outpost to get the last solve in a ditch effort (since Jarrod would have likely won the following turn

Round 4Julius MelhardtFW (+10)
We spread out the spaceline, but then he put his outpost on 1 end. I then did the same. He jumped out early for a solve (while I threatened him with a husnok ship and romulans to fire at his fed/klingon crews. He gets the early solves. But I am them able to steal a mission he was hoping for. The other nearby missions are all misseeded by him giving me the time I need to solve for hte win Yet again I used rascals to get youth for mission skills.