Jon Carter (pfti) |
Tournament Report - 2E - Online Event (Return to Farpoint) |
2014-02-03 - 12:15 AM |
DS9 Prem Only |
Introduction |
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Round 1 | | Johannes Klarhauser | FL (-5)View opponent's ReportView original Report |
I don’t throw enough at either of his planet attempts so he gets through each in one go. I then Take a while to get going and he is constantly killing my geology, because of a smart play (in his part) I don’t get the bonus points at geological survey. I am able to hold him off 2 turns at space. This lets me solve my third mission, but I am at 95. He is albe to walk through space the next turn with a small crew for the win. |
vs. Mouth of the Wormhole/Cunning missions. I went first and completed RP on the first try (Chula:Pick > Trabe Grenade), Supervise Dilithium fell the next turn after facing Trabe > Blended > Microbrain. Jon then proceeded to complete Sensitive Search, but was stopped in space and lost his last Geology to Kelvan. I dropped WB on Amnesty Talks, but Jon stopped the right people with PDuty so I couldn't complete. Jon played two more Geo, went to Geo Survey, and I decided to be a dick and killed a Security and a Geo with Trabe > Kelvan so he would be forced to complete without the bonus and have to do four missions. That bought me enough time complete AT despite getting hit by Aggressive Behaviour once and getting top-decked in a d1/s1 situation. FW, 100-95. |
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Round 2 | | Mark Napier | FW (+100) |
I am moving out fast. I find out afterwords he thinks that you have to stack dilemmas in the order you drew them (just removing ones you don’t want). This leads to some weird stacks and I am able to solve fairly fast. Sorry your lack of knowledge hurt you. Pleasure to play you for the first time. |
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Round 3 | | Amber Van Breemen | FW (+35) |
I go second
I get two good center of attention stops to get a head
But amber get two solves in one turn
A luck armus hurts me
But a good personal duty stops
I slide through a lucky stop and save with bashir with the win. To squeak through space with exacly enough cunning.
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Round 4 | | Kenneth Tufts | FW (+35) |
I get to go first
No geology or ships in first 14 cards
Hooray I kill Garak on his first attempt
He is able to solve on turn two of attempting due to a misjudge on my part
First attempt I am one short of solving
I solve geological my second try
He solves planet 2
I slam 14 at spave and am able to get through with 3 to spare
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Round 5 | | Kris Sonsteby | FL (-35)View opponent's ReportView original Report |
I wiff on my first set of dillemmas
He gets two under jkressari also on that turn
I solve my
A total wiff on his second attempt a kressari
I stop him at third planet
I solve second planet one try
I get a needed stop at his plannet
Try in space, stopped by personal duty aggressive behavior
He walks through finakl planet next turn.
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Dr. Death was experimenting with DS9, but lost a trio of personnel on his first attempt and never recovered. Following quick solves on the ground and in the air by side stepping Center of Attention, I walled him off in space with Personal Duty and Aggressive Behavior before earning a free pass at Evacuate Colony. FW 100-65. |