Jon Carter (pfti) |
Tournament Report - 2E - Online Event |
2015-02-01 - 01:00 AM |
Introduction |
My first try at ID or any 2e draft. Learned how it went, it is a fun format |
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Round 1 | | Daniel Matteson | FW (+35) |
Dan gets out Kirk (OT) early. This is way obnoxious as it makes me throw extra dilemmas for much of the game.
His coolant leaks slows me down
It comes down to my ability to microteam vs his kirk
I get luck on the order on his last attempt and he Kirks wrong. I get through the next turn and finish |
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Round 2 | | Bye | BY (0) |
Bye for the win |
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Round 3 | | Kris Sonsteby | FL (-40)View opponent's ReportView original Report |
It is a tight game, but Kris is able to one stop me a bunch of times. I was a turn or two away. a complete wiff by me on his first mission really made this a catch up affair the entire time. |
Dr. Death was trying out TNG / Ferengi, and collected The Needs of the Few and a pair of Coolant Leak's at Investigate Alien Probe before I had even left my HQ. Despite getting hamstrung by Breaking the Ice, I eventually warped through space after Revok eliminated the threat posed by his In Development. FW 70-30. |
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Round 4 | | Ted Reebel | FL (-70)View opponent's ReportView original Report |
He wins the toss.
I make I think a dumb mistake and let him play cheap rather than give points – giving him a turn earlier start
I miss judge his geo and wiff first turn at space , I blow spavce. Where all my good dillemasa I am sure this is going to cost me the game. Then he SRR for in dev. I am done
My second attempt I get dreamered becasye his chula works
I am effed Two of my ships are in the discard pile. And I don’t thinlk I can come back
I misread another dilemma and may have given it up in one try for the planets. I Wasn’t on by game and this went terrible.
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In Round 4 I faced off against Jon Carter who was playing ferengi with a touch of TNG Feds. the game got off to a quick start i was able to get enogh guys out along with a ship to go attempt Investigate sighting with 8 personnel He played a Breaking the Ice not realizing i had 2 toq in play along with Croden to walk through it and get the quick solve. then i needed another couple of turns and a pair of Product placements to get My needed Archaeology personnel in play in the mean time My opponent went to and attempt Investigate alien Probe where i managed the stop with an in developement and one other dilemma on his second attempt I gave him a dreamer followed by an unfortunate Roll managing to get the stop and costing Him his hand. i then went over to attempt deliver Alien artifact and managed to get enough people through His Dilemmas to get the solve with the help of the Enterpise-J and get the FW 70-0 |
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Closing Thoughts |
I am not good at this game, but i am getting better |