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Jon Carter (pfti)
Tournament Report - 1E - Online Event
2015-11-30 - 09:00 AM
Introduction
As others said, the incentive to play romulan or fed lead me to go romulan (because I knew everyone would be teched for turn 1/2 stealing of Earth). I pulled out my standard rommie build and used the mod that was most anti battle (as this was the Dojo). The deck continued its general awesomeness, as it was mostly pilot error and clean opponent play that cost me my one loss.

Round 1KCABen HospFW (+95)
So I end up playing this game last since we round robin'd. If i win I have a good shot at a differential victory by drawing three of us to 2-1. THis game is simply me out speeding ben. He gets in one attempt before I finish my grind through dimellas.

Round 2RomulanMatthew ZinnoFL (-30)View opponent's Report
This game ugghh, Matts report is good, and explains most of my bad play. Mistake 1. I send a needlessly large crew (but not everyone) at space, and the entire ship blows up on three tactics because i lack the anthro. If i had sent everyone i could have easily blew past the dilemmas. Then at insrucetion i DL the ship landed for saftey but forget landing proticols. This is the game. I would have had two more turns functionally, (the bonus turn, and solving a turn earlier. FInally on my last ditch effort i try to break up crews rather than super crew, this leaves my one security short of the win. Matt played well. Prop sir

Round 3RomulanTed ReebelFW (+100)
He takes a long time to get his barber shenanigans going, and my dilemmas kill most of his guys. I solve insurection and a spave mission on teh same turn, and finish the game on the double turn.

Closing Thoughts
Dont play tired kids, it makes it far easier to lose