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Steve Nelson (Boratus)
Tournament Report - 2E - Deep Space 9 Regional
2018-04-15 - 10:00 AM
BajoranBajoran Resistance visiting DS9
Introduction
Having played Maquis last time I visited the DS9 region, I decide to go with Bajoran Resistance since no one I last played here encountered it.

Round 1Hell's HeartJon CarterMW (+35)View opponent's Report
My first time ever facing a Khan deck. I get a lesson in what Space Seed dilemma does. Most dilemmas I can usually get by with interrupts/abilities. Space Seed has requirements of +40 cunning or +40 strength making it difficult for 5-6 peeps to pass. Getting a Just Like Old Times destroyed meant I had to do three missions instead of two. Fortunately my dilemmas keep him to only 1 mission completed. Time gets called and I have to complete two missions for the win. I complete my space, then attempt another planet with 8. I keep Furrel aboard with some personnel to revive two peeps if I fail. Sadly, another Space Seed hits and nabs 2 guys with skills needed to complete the mission. Not having the skills even If I revive 2, I have to settle for a Mod win.

Round 2Hell's HeartAl SchaeferFL (-80)View opponent's Report
Another Khan deck and just like last game, a JLOT is destroyed and Space Seed barely succeeds to nab my personnel. Twice. In this game though, my dilemma pile just doesn't stop Al's attempts as effectively as it did against Jon. The only points I do manage to get are bonus with a JLOT and with Kira Taban. After facing two Khan decks, I'm thinking maybe I should have gone with Maquis after all.

Round 3Non-AlignedEric BiecheFW (+70)
With this game, everything seems to work. Arena hits to strand one peep for me to pounce on with 2 JLOT finally allowing a 2 mission win. My mission attempts are completed in 2 tries per attempt thanks to interrupts and/or abilities.

Round 4TOSCasey WickumFW (+30)View opponent's Report
The main reason I played Bajoran Resistance instead of Maquis was because of Casey. Mainly because of his wall dilemmas Rapid Progress/Infinite Diversity. My opening hand though was not real good. I get mostly hand weapons and JLOT but draw and play 2 Heler's later to get more cards. Casey has 1 mission completed and then hits an Arena in his next mission. Later Casey said if I picked any other peep, he could use Driven to prevent. It wouldn't have worked because I had Paenol out with Te'nari/hand weapon combo. After scoring 45 points with JLOT, I draw about 20 cards within 3 turns to draw event destruction to remove Coordinated Attack. While this is going on, Casey is double attempting his last mission, but I stop both attempts. I do this twice in two turns putting only one dilemma under the mission. I do manage to complete 1 mission and need one more win when time gets called. After 5 minutes of contemplating my away team, I attempt hit An Issue Of Trust and Gomtuu. It takes a prevented Stricken Dumb (Sisko), Bajoran Earrings, Resistance Rifle, Natural Instincts and Covenant to get past the dilemmas and get the requirements for the win.

Closing Thoughts
After the tournament, I see Bajoran Resistance was the correct deck ti play after all. I'll remember this tournament for two reasons. Beating Casey after a string a bad luck against him, and playing against 2 straight Khan decks getting hit with Space Seed.