Allen Gould (AllenGould) |
Tournament Report - 1E Modern - Rura Penthe Regional |
2012-05-05 - 12:00 PM |
Borg 140 - take everything |
Introduction |
As is tradition for regionals, I built a new deck that theoretically can win but in a very offbeat way. This year, I tried out a Borg deck that doesn't bother scouting any of it's own locations. Contingency Plan + Assimilate Starship is worth 35 points a piece, plus stacking Assimilate Counterparts with A Willing Companion makes them effectively 20-25 point objectives, plus extra points from Add Distinctiveness. The theory was to simply win by taking everything the opponent owns. I went very light on downloads (probably too light in hindsight).
Of course, since it's a brand new deck it didn't get any real testing beforehand... |
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Round 1 | | Thomas Solway | FL (-96)View opponent's ReportView original Report |
This game would have gone better if I'd had a chance to figure out how the deck flows. I made an early stupid error (he walked into Undetected Beam-In, but I downloaded my attack drones to the planet and not his outpost). OK, make that two stupid errors - I managed to forget I had tribbles until turn 4 or so as well. Tom always runs a solid game, so while I was floundering around figuring out my deck he ran ahead and won 100-4 (I got a random dude with Borg Servo). |
Allen's new assimilation deck almost tripped me up. He managed to send off a ship on a Cytherians Assimilation trip, as well as nearly assimilating my away team. In the end I was able to slip out of the way and win. |
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Round 2 | | Julia Y-F Chen | MW (+10) |
My one game against the "away team" from BC. Homefront on her HQ slowed her down. She solved one mission before I could assimilate the starship (stranding quite a few of her holograms). I moved to Counterpart, grabbed Legate Damar (and a few other folks), and then spent the rest of the game stalking her while trying to draw into the Assimilation Table. With time running out, I finally draw into a copy, get it down... and then bomb two probes in a row. Time ends, and I win 45-35 because of the three assimilated players. |
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Round 3 | | Chris Jurasek | FL (-96) |
This deck showed the power of Homefront + Tribbles in making an HQ very difficult to use - I tied up a lot of his SECURITY while he first tried to get 4 SECURITY to use the game text, then needed different SECURITY when the Tribbles killed the first-listed skill, then 100,000 just killed the game text altogether.
Unfortunately, this is my Rakal Shuffle game. I draw everything but the cards I need, so he eventually punches through missions and wins 100-4 (yes, another random Borg Servo catch). |
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Round 4 | | Tara Dubois | FW (+100) |
Last round, sit down with Tara for a nice relaxing game. So of course this is the game where everything clicks and the deck changes from Amusing But Ineffective to Hell on Wheels. Everything clicks this game; Queen in opening hand, ship staffed quickly, tribbles come up in proper order. She hits Contingency + Cytherians, drives over to spaceline end just as I get there. She scores the points, but then attempts that planet, hits my Brain Teaser to lose them as I assimilate the ship. Next turn, Counterpart Galen, successful probe two turns later. Counterpart again, and with the Add Distinctiveness points win 100-0. |
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