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Al Schaefer (ltkettch17)
Tournament Report - 2E
2020-02-23 - 12:00 PM
TOSI don\'t always play FED, but when I do, I play Mirror TOS
Introduction
Continuing with my Mirror Universe theme, todays deck was a Mirror TOS I found that looked pretty fun. The dilemma pile hinged on Underlying Influence and Pattern Loss, two cards I hadn't ever played before.

Round 1Eric BiecheTT (0)
Eric was playing Borg and I thought I was in big trouble as he would likely be able to gain skills to pass the effects of PL or UI. That never really turned out to be the case, but what did happen was that my personnel ran into a major buzz saw on their first mission attempt and it left me searching for replacements and mission skills the rest of the game. Eric plugged along and finished a planet and space and I was unable to close out my last mission in overtime and we ended up with a True Tie.

Round 2Edward PigmanFW (+50)
Ed was back today playing a Bajoran Resistance combat deck. I had just dealt with a lot of death in the previous game so I wasn't looking forward to playing this one. Ed was looking for a ship for quite some time, so much so that I gave up attempting in space to try and knock out a planet mission before he got mobile. I didn't get it finished, but I was in much better shape with personnel than in the previous game. Ed finished his space mission on his first attempt and I thought this game would be over quickly. Luckily, he struggled completing his planet missions due to UI and Bread And Circus'. He ended up having to use Krim to get rid of my BaC's in order to have a chance for the win. My dilemma's held out and I won in overtime when Ed missed on a dilemma play.

Round 3Brian LeonardFW (+100)
Brian was playing Voyager and had the unfortunate luck of getting Pattern Loss on the Caretakers array. He had no answer for the increased skill requirements and my TOS crews were able to work their way through the missions for the first game completed in time today.

Closing Thoughts
The draw deck was a little rough and even with all the protecting cards in there was still weak to kill piles. If I were to play it again, I would cut out more events/interrupts and maybe choose a different mission or two. I always seemed to be lacking one skill or another, but that's likely a product of AU personnel. The dilemma pile, on the other hand, was a major life savor and caught everyone off guard. It could still use a few tweaks, but was definitely very effective today. Glad to see Ed out and about, and big thanks to Maggie for organizing the events today; 1E, 2E, and Tribbles all sanctioned today!