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Michael Van Breemen (The Ninja Scot)
Tournament Report - 2E
2013-03-10 - 05:00 PM
BorgWithout the Queen, take three
Introduction
I'm still on a quest to get a win achievement for all affiliations which lead me to playing Borg but I decided to go a little more odd than usual - No Queen, No Command stars, No Space missions along with the consume dilemma achievement. Expand the Collective on Assess Contamination is loads of fun.

Round 1RelativityAmber Van BreemenFL (0)View opponent's Report
The problem with killing everyone against Relativity is that they keep coming back. Amber blew up two of my Expand the Collectives which, for a deck this size, I wasn't expecting to happen but nothing could be done about it. Her first mission attempt got around Clown: Guillotine with Living Legend Kirk, then got unlucky Ardent Predator getting Beverly in the random selection. Baxter/Ohh Nothing Happened/Temporal Transporters took out Tragic Turn and, when I had two dilemmas left, took out Clown: Guillotine. I solved two missions in one turn but Genesis Planet's 4 Range was too far away for three missions in one turn. Amber won 100-70.

Round 2StarfleetMichael O'ShogayFW (0)
Mike was running non-Delphic missions along with Aid Legendary Civilization which my Borg didn't really want him to do. I got through Assess in one attempt with Hard Time going away to the mission and Ascertain around Issue of Trust. Phlox was making it difficult for my dilemma pile to kill as many people as possible. He didn't put anyone under for Aid Legendary when he solved which I wasn't sure why. I managed to kill/stop enough Engineers at his last mission to get the time to make it through my final mission.

Round 3RomulanBen PaulsenFW (0)
Ben was also running Aid Legendary along with Commandeer Prototype which likely meant Phoenix, a prospect that my deck could deal with but not Aid Legendary very well. I held him off at Legendary for a while despite not getting every Tragic Turn kill at his first attempt thanks to multiple Escapes. Still, I had to put five people under when he solved. He attempted Commandeer with 11 people and this time everyone who attempted met with their death. After that, I worked through Genesis Planet and intentionally left my people on the planet to use its order. It's the only time that I've ever had a game in which no one had any personnel in play at the end of the game.

Closing Thoughts
Well, if I don't win a tournament I'm happy that my wife did :)