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Lucas Thompson (edgeofhearing)
Tournament Report - 1E
2015-05-07 - 05:00 PM
RomulanFlim-Flam Artists
Introduction

Round 1MaquisApril PinnickFW (+65)
April managed to develop a fair amount of firepower quite quickly, due in no small part to Ancient Burial Site and Mercenary Raider she pulled. Sure, about half her personnel were Federation, but she had enough Non-Aligneds (and NA leaders) that she was able to keep me pretty well pinned down. Fortunately, she was about as lucky as I was with dilemmas, and I was able to punch through three beforemy ships got too damaged and pulled off a full win.

Round 2DominionepinnickFL (-65)
About a half-hour into this match, I looked at my stack of six people, and, after comparing it to Eric's stack that was so tall he could barely manage it with two hands, I asked him how he could have so many personnel in play. Well, he never battled me, but his dilemmas kept killing me, while mine were happy to barely stall him for a turn. Oh well. I did manage to solve a mission, but walls like Nano-biogenic Fugitives are really tough to pass.

Round 3KlingonMatthew ZinnoFW (+100)View opponent's Report
The spaceline, at first glance, favored me: my missions were generally in the middle, with Matt's at the end. But he placed his Outpost at the same mission as mine, and (like April) was able to produce more firepower, so I had some mobility issues. A turn 1 Surprise Party emptied my deck quickly, and I'd solved the first mission, so when I found Matt's Flim-Flam Artist, I red-shirted a whole crew to get the double deck-out. It was only after we'd cleaned up and were sorting our dilemmas that we realized that the draw on FFA is optional. Bluh, wind right out of the sails, I had been so proud of that play.

Round 4ByeBY (0)