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Lucas Thompson (edgeofhearing)
Tournament Report - 2E - Online Event
2017-03-06 - 12:00 AM
DS9Hadestown
Introduction
This month's "play" achievement was the runabout one, but I got there in a roundabout way. I wanted to use an Overwhelmed pile, specifically one with Paradise Found. So I was looking for interrupt-light factions that I could use to get an achievement. I settled on DS9 and the runabouts, but used the basic integrity mission set rather than the classic cunning with Confessions set.

Round 1Jordan SmithTT (0)
Jordan's dilemma pile heavily punished my skill gaps with things like Rapid "Progress", and I immediately regretted taking the lazy route and not building a cunning mission set. I also realized just how much runabouts suck, especially with a gamma mission, while trying to play around Timescape repeatedly popping up. Jordan had reached 95 points on two missions and started on a third, so when I finally solved Torga, I accepted the true tie rather than bash my head against a fourth mission forever.

Round 2RelativityTed ReebelFW (+65)
Ted's Infestation & Chula pile gave me a decent fight, and I'd say it's a good pile, but it was my draw deck's best match-up all tournament. The Overwhelmed pile did its job and gave me plenty of time, and I was able to eventually clean up my third mission.

Round 3Tjark OttFW (+40)
Tjark's deck had Roadblocks to protect him, but the pile impressively still managed to deliver the results I needed. He had a more standard attrition pile, so things like In Development gave me headaches (though I did manage to blow through an Alternatives to Fighting when he forgot I was using the good runabout). This was actually the only game in which I got to use Paradise Found, but it did a good job of filtering Silvia skills (while Whispers was Roadblocked).

Round 4Non-AlignedMichael Van BreemenFL (-70)
MVB's pile looked a lot like Jordan's, and I found myself unable to make much progress. I was able to score the kills with the pile due to Not Easily Destroyed being late to the party, but MVB's microteams were eventually able to sneak through. On his last attempt, after two Unexpected Difficulties, the only playable dilemma I drew was Urgency. I hadn't used it all tournament, it just doesn't feel worth the consume cost these days. Well, it blew its one chance for redemption.

Closing Thoughts
In general, the pile worked beautifully, buying my draw deck plenty of time. However, my draw deck struggled to capitalize on that time. I think people are very prepared for DS9 speed decks, and my deck had a lot of the same weaknesses, trading deck speed for dilemma pile strength.