Joel Skon (RedAlucard) |
Tournament Report - 2E Standard |
2010-11-14 - 02:00 PM |
Introduction |
So I decided to play a very mean deck this tournament, a sabotaged transporter deck. The basic idea is to download ST with Alexander Rozhenko and kill/stop with various choose or die dilemmas. We had a pretty good turn out, a total of 6 people and it made for an exciting tournament. |
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Round 1 | | Pat Bortz | FW (0) |
The first round was VS Pat. I am very glad that he could make it down to the tournament. Pat was playing a deck that I hate playing vs...a capture deck and he even had some battle added in. Luckily for me I was playing with mediate peace treaty so he could not attack me at my space mission. The game started well for me, at the first planet mission I was able to take out more than have his crew with whispers in the dark and a few dilemma with ST. After that it was tough for him to recover. The Klingons I had didn't have much trouble solving three missions for the win. 100 - 40 fw |
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Round 2 | | Charlie Plaine | FW (0) |
I was a little worried about this match up, I knew Charlie had some mean things planned with this Romulans. He was playing with the new Romulans and weariness, I knew this could really hurt my ST plans. I got lucky with my dilemma draws though and was able to pull a Gomtuu shock wave and choose someone to die from ST. I also got lucky on my space mission because Charlie used Legacy but revealed a legacy off the top of his pile so I got a the mission on the first attempt. At that point it was tough for him to catch up to my high integrity Klingons. 100 - 0 fw |
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Round 3 | | Jared Hoffman | TT (0) |
The final showdown with Jared. This was a GREAT game. I knew his deck because it was actually a deck that I build and loaned him because he wanted to test out Damaged Starfleet. This deck is one that I was really worried about because it has lots of ways to destroy ST. The game was close, he was able to destroy two of my ST's but I got my third one out. I also played not easily avoided to help with stopping him. We were both able to solve two missions and get to 65 points and it came down too time, I took a turn and Jared buried the mission to stop me. Then it was his turn to try to win, after using hindrance I drew 15 and could spend 15, I only needed 1 dilemma though, Back To Basics, I had 16 personnel and ships in my discard pile, so boom game over. True Tie, 65 to 65, and a GREAT game. |
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