Matt Kirk (CaptMDKirk) |
Tournament Report - 2E Standard |
2012-02-15 - 05:30 PM |
The Orion Job |
Introduction |
So I decided to try the low-rarity achievements, and eschew virtual cards at the same time. And for good measure, I went with Non-Aligned so I could pick up my 5-play achievement, which of course meant I was destined to play the lamest of all teams, the Gatherers. It was a good exercise in futility, and reminded me of a few things that I had forgot about the "good old days" of Decipher Trek. |
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Round 1 | | Rogue Shindler | ML (+5)View opponent's ReportView original Report |
Rogue was playing Thieves as well, but without the rarity limitation, he had access to all the fun cards like JLP Galen, Vash, and Enterprise-A. He blew up a Smuggling Run, then reconsidered and got rid of my Unexpected Difficulties instead. He sat on the mission I was trying to smuggle at, and I got one mission down before he did, but since they were both worth 35, his Enterprise-A pushed him ahead. |
Matt was also playing thieves, but went the no virtual, low-rarity route with scads of Gatherers, cheap ships, and Smuggling Run to turn the corner. It was cheap and fast, which got him off to a good lead, but my deck is meant to be slow to start and fast to finish. I got Baran, Picard, and the Fortune, but it took me forever to get an Artifact in my discard pile to get the Thief attribute bump. His guys had crap attributes, so I had success stopping them frequently, but I made the mistake of going for Survey New World for my first mission and the constant bleed of personnel was hard to overcome. He eventually solved, then started work on his 2nd mission, also splitting off a party to do a Smuggling Run. I failed my mission again, but had enough staffing to fly my ship over and prevent his SR. Held him off his mission again, and drew into the Enterprise-A, brought it over and solved my mission as time expired. 5 points form the Ent-A got me the win. *whew* |
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Round 2 | | Johnny Holeva | FL (+100) |
2-mission win with quick and versatile TOS. Johnny also blew up my Smuggling Run (is it really *that* bad??) before blitzing Pegasus Search and Hunt for DNA. Some bad dilemma plays and insanely good luck for him made this a short game. |
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Round 3 | | Charlie Plaine | FL (-55) |
I felt like I got the most traction this game, but Brunt kept my events off the table while Charlie cycled through his deck using Mirror Quark and Reflections Tain. After a Back to Basics restocked his deck, he was able to play Central Command and Comfort Women for an easy win. |
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