Andrey and I also chose similar decks, though in Andrey's favour -> his was his own build and somewhat original. Mine, on the other hand, was slimmer and faster.
The real key to winning this game was getting out to attempt first. I really only fired off two Common Cause in the game, for 3 and 4 card advantages each. So not much, just making use of the people not attempting for a slight advantage. My first space attempt was aboard the Centaur with all 8 people that I had in play. This is generaly a bad idea against Andrey, who is a solid skill tracker, but it worked to my advantage with him putting two under and killing 3. I can spare the bodies. My second attempt had less people now, but still got one under for 3 under total.
This is the point where Andrey started attempting, and he got 3 under on his first go thanks to Security Drills putting an Honorable Pursuit under. That sucks, but we are now even. I solve on my next go by rearranging crews and doing it with 4 but Andrey has to do one more full crew because his ships have poor range (and he only had one in play at this point) and I managed to getting lucky and shut out with just an Adopted Authority.
On my next turn, after using extra people toward counters on the previous, I had 14 in play (plus two ships). I decided to send 6 to Space and 8 to the planet. The only issue being that one of those had to be Mirror Ezri. The space attempt went better than Okay with Andrey picking off Tolian Soran with his Adopted Authority for one stop and one under and then a Quark with The Dal'rok. This left me all 4 of the people with decent integrity, and the skills, and the attributes thanks to the Centaur for an all luck solve.
The planet was much more of a standard Andrey play. He gave me 3 and put none under after Ingenious Jury-rig picked off Ezri (Andrey both knew that she was there and that she was the only Tranny), Hard Time took Lwaxana, and a Dal'rok killed some random dude. I did have enough people left to solve here, but he had successfully eliminated both Anthropologists.
So, I think Andrey got one more turn and with 2 missions solved on my side he was able to use his Tacking Into the Wind to get a second ship. However, the runabouts had pretty poor range and the most he made of it was setting up to Micro-team space with 4. That did get him the solve, but he wasn't able to go anywhere else but home that turn. So pretty far behind at this point.
I could double team planet and I decided to go with 10 and then 5. This almost didn't go in my favor at all. Andrey used a Vault to fetch He Wasn't Nice and pick off Garak and thereby eliminate my only Intelligence before a Rogue Borg Ambush. I had Garak return to hand, there were only two dilemmas under. My 5 man team went and Andrey was only able to give them a Hard Time. So, it came down to the random selection and he managed to leave me with my three best stat people: Martok, Li Nalas, and Lwaxana, as well as Kira. So, thanks to changing how Hard Time works (it is faced), I was able to use my Interrupt cheaters for the 6 mission stats. I had three in hand, which was fortunate since the second got Grav Trapped. But that was game. |